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	<title>Fallout Games Blog</title>
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	<description>Game Development Blog</description>
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		<title>Consumed Episode 1 Details</title>
		<link>http://blog.falloutgames.com/2009/12/13/consumed-episode-1-details/</link>
		<comments>http://blog.falloutgames.com/2009/12/13/consumed-episode-1-details/#comments</comments>
		<pubDate>Sun, 13 Dec 2009 21:08:59 +0000</pubDate>
		<dc:creator>Ben</dc:creator>
				<category><![CDATA[Consumed]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[aliens]]></category>
		<category><![CDATA[consumed]]></category>
		<category><![CDATA[development]]></category>
		<category><![CDATA[first-person]]></category>
		<category><![CDATA[shooter]]></category>
		<category><![CDATA[space travel]]></category>
		<category><![CDATA[universe]]></category>

		<guid isPermaLink="false">http://blog.falloutgames.com/?p=18</guid>
		<description><![CDATA[As many who have followed our progress know, we have spent many years working on and fleshing out the world of Consumed through many (unreleased) endeavors, both gaming related and not.
Consumed, our flagship first-person shooter (in development, no ETA), takes place smack-dab in the middle of the Consumed fiction, where you take on the role [...]]]></description>
			<content:encoded><![CDATA[<p>As many who have followed our progress know, we have spent many years working on and fleshing out the world of <a href="http://blog.falloutgames.com/tag/consumed-2/" class="st_tag internal_tag" rel="tag" title="Posts tagged with consumed">Consumed</a> through many (unreleased) endeavors, both gaming related and not.</p>
<p>Consumed, our flagship <a href="http://blog.falloutgames.com/tag/first-person/" class="st_tag internal_tag" rel="tag" title="Posts tagged with first-person">first-person</a> <a href="http://blog.falloutgames.com/tag/shooter/" class="st_tag internal_tag" rel="tag" title="Posts tagged with shooter">shooter</a> (in <a href="http://blog.falloutgames.com/tag/development/" class="st_tag internal_tag" rel="tag" title="Posts tagged with development">development</a>, no ETA), takes place smack-dab in the middle of the Consumed fiction, where you take on the role of the protagonist and play a critical part in many events that shape the Consumed <a href="http://blog.falloutgames.com/tag/universe/" class="st_tag internal_tag" rel="tag" title="Posts tagged with universe">universe</a> in deep and profound ways.</p>
<p>The Consumed Episodes are a way for us to provide critical pieces of the backstory, the characters, and the events leading up to the primary conflicts in Consumed, and release them in smaller chunks leading up to the eventual release of the full title.</p>
<p>Consumed Episode 1: Init Sequence introduces players to the world of Consumed, allowing them to play as one of the game&#8217;s supporting characters during one of several critical conflicts leading up to the events of the main story.</p>
<p>While we can&#8217;t divulge much information about the story yet, many of the concepts of the game will be introduced&#8230; low gravity situations, <a href="http://blog.falloutgames.com/tag/space-travel/" class="st_tag internal_tag" rel="tag" title="Posts tagged with space travel">space travel</a>, planet exploration and colonization, futuristic military tech, genetic experimentation, and yes&#8211;<a href="http://blog.falloutgames.com/tag/aliens/" class="st_tag internal_tag" rel="tag" title="Posts tagged with aliens">aliens</a>.</p>
<p>We are now fully focused on Episode 1, and will be providing many more updates, as well as story information, screenshots and other media soon.</p>
<p>Stay tuned, and make sure to bookmark <a href="http://consumedgame.com">ConsumedGame.com</a> to get the latest details as they&#8217;re released.</p>
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		<slash:comments>2</slash:comments>
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		<item>
		<title>Consumed Status Update</title>
		<link>http://blog.falloutgames.com/2009/09/21/consumed-status-update/</link>
		<comments>http://blog.falloutgames.com/2009/09/21/consumed-status-update/#comments</comments>
		<pubDate>Mon, 21 Sep 2009 21:49:44 +0000</pubDate>
		<dc:creator>Ben</dc:creator>
				<category><![CDATA[Consumed]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[consumed]]></category>
		<category><![CDATA[digital empire]]></category>
		<category><![CDATA[fallout games]]></category>
		<category><![CDATA[FPS]]></category>
		<category><![CDATA[game development]]></category>
		<category><![CDATA[game project]]></category>
		<category><![CDATA[horror]]></category>
		<category><![CDATA[sci fi]]></category>
		<category><![CDATA[shooter]]></category>

		<guid isPermaLink="false">http://blog.falloutgames.com/?p=3</guid>
		<description><![CDATA[After a very long (long, long, long...) 'hiatus' from game development to focus on a lot of other things within the Digital Empire, we're back and want to let you know where we stand with Consumed and our other development projects.]]></description>
			<content:encoded><![CDATA[<p>After a very long (long, long, long&#8230;) &#8216;hiatus&#8217; from game <a href="http://blog.falloutgames.com/tag/development/" class="st_tag internal_tag" rel="tag" title="Posts tagged with development">development</a> to focus on a lot of other things within the <a href="http://blog.falloutgames.com/tag/digital-empire/" class="st_tag internal_tag" rel="tag" title="Posts tagged with digital empire">Digital Empire</a>, we&#8217;re back and want to let you know where we stand with <a href="http://blog.falloutgames.com/tag/consumed-2/" class="st_tag internal_tag" rel="tag" title="Posts tagged with consumed">Consumed</a> and our other development projects.</p>
<p>Over the past couple of years, we have spent less time than we would have liked developing <a href="http://consumedgame.com">Consumed</a> and working on <a href="http://falloutgames.com">Fallout Games</a> in general. Instead, we have focused on the rest of the <a href="http://thedigitalempire.com">Digital Empire</a>: our web presense, writing, music, programming, gaming news, and more.</p>
<p>Now things have come full circle, however, and we are back on track with <a href="http://consumedgame.com">Consumed</a> development. Other than being highly under-staffed for a large <a href="http://blog.falloutgames.com/tag/game-project/" class="st_tag internal_tag" rel="tag" title="Posts tagged with game project">game project</a>, we are closer than ever before to truly being able to deliver a stellar product for gamers to enjoy.</p>
<p>Unfortunately, <a href="http://consumedgame.com">Consumed</a> <a href="http://blog.falloutgames.com/tag/game-development/" class="st_tag internal_tag" rel="tag" title="Posts tagged with game development">game development</a> has been completely re-started (I know, this is not the first time, either), because the work we did before simply isn&#8217;t relevant to high-quality <a href="http://blog.falloutgames.com/tag/game-development/" class="st_tag internal_tag" rel="tag" title="Posts tagged with game development">game development</a> standards today.</p>
<p>Due to our becoming part of <a href="http://thedigitalempire.com">The Digital Empire</a>, our parent company, we have access to some amazing tools and services.</p>
<p>Thanks to <a href="http://singularityshift.com">SingularityShift</a>, DE&#8217;s development network, we have the development tools we need to collaborate remotely and get some high-quality development work out in very little time.</p>
<p>Thanks to <a href="http://shatteredaudio.com">Shattered Audio</a>, DE&#8217;s industrial label, we now have an in-house recording studio providing all the tools we need to record and edit all-new sound effects for the game. Shattered&#8217;s premier artist, <a href="http://brokenindustry.com">Broken</a>, will also be providing an all-new and original industrial soundtrack for the game.</p>
<p>Thanks to <a href="http://digipress.us">digiPress</a>, DE&#8217;s online and print publisher, we have an outlet for The Consumed (website coming soon), my novel that provides the basis for the game, as well as other stories surrounding the game lore.</p>
<p>Thanks to <a href="http://pcgamesource.com">PC GameSource</a>, we have an in with the PC gaming media and hopefully soon, a growing fan base of eager gamers.</p>
<p>What does this really mean?</p>
<ul>
<li>New and highly original sci-fi/action/<a href="http://blog.falloutgames.com/tag/horror/" class="st_tag internal_tag" rel="tag" title="Posts tagged with horror">horror</a> storyline.</li>
<li>New sound effects</li>
<li>An original industrial soundtrack</li>
<li>New models</li>
<li>A completely new engine</li>
<li>Much more!</li>
</ul>
<p>Look for further information in the coming weeks and months as we pick up the pace and get back into full-scale development.</p>
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		<slash:comments>8</slash:comments>
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